I’m a programmer focused on Unreal Engine 5, with a B.S. in Game Design from DePaul University. I love the challenge of building gameplay systems from scratch, both front and back end. I enjoy making small prototypes centered on one mechanic I want to explore. In particular I enjoy creating 2D/3D hybrid projects. I’m also passionate about teaching game development to youth. I teach curriculum (Roblox Studio and UE5) through a youth esports program, helping students create portfolios and see it as a real career path.